Guillaume is a French Sound Designer who likes the creative and technical aspect of linear and interactive audio.
Besides his sound designing skills that include the use of Pro Tools, Ableton Live or Reaper, he also has a taste for field recording and audio synthesis.
He creates and develops audio systems and mecanics with audio engines such as Wwise, and then integrates and mixes them within game engines.
He is currently working in Ubisoft Ivory Tower, in Lyon (France), on the next episode of the racing game franchise: The Crew – Motorfest.

This website aim to expose his Sound Design projects.
Happy listening.